The changes made to the Lipomancer also make fights in the early game more interesting with the option of mass expansion status infliction at a lower level. I had a lot of fun playing around with the Gadgeteer profession, since she has such a unique way of buffing party members. ![]() ![]() >:DĬonsumable items to recharge FP are a very welcome addition! It felt better to use high FP cost abilities knowing that I could replenish that FP with an item if I think that I'll need it. It felt great to beat Kalani on my first try after hearing how folks on the Weight Gaming forum were struggling with the fight. ![]() I just wanted to say that I think you really delivered on that this time! Some of the optional fights towards the end of the demo especially pushed me to use the party's full potential. Heya! I left a comment on version 0.2.1 last year to say how neat I thought the game was, though I wished for more of a challenge.
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